Xref: utzoo comp.windows.ms:887 comp.lang.c++:4483 Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!unmvax!aplcen!haven!umd5!jonnyg From: jonnyg@umd5.umd.edu (Jon Greenblatt) Newsgroups: comp.windows.ms,comp.lang.c++ Subject: Re: C_Talk review and final review if CommonView C++. Message-ID: <5272@umd5.umd.edu> Date: 28 Aug 89 17:58:56 GMT References: <5258@umd5.umd.edu> <10960009@otter.hpl.hp.com> Reply-To: jonnyg@umd5.umd.edu (Jon Greenblatt) Organization: University of Maryland, College Park Lines: 25 I think I have found out why the CommonView interface to MS Windows is so limited. The OASYS company sells their own windows class system for Glockenspiel C++. They say they support many UNIX systems, DOS, X Windows, MS Windows, and support a windows library for systems that don't support windows like Xenix. With a software product this extensive already written for CommonView it makes sense that Glockenspiel did not put that much effort into their own. Like I said before the Glockenspiel C++ compiler works great. With the availability of the windows libraries from OASYS I think this is a more usable environment than what I previously speculated (given my requirements). I am still waiting for an compiled OOPS with garbage collection. Apparently there is a product out called Eiffel but it may be a little while before it's available in the form I need. BTW Actor is the fasted interpreted language I have ever used and it has met all my needs up to now. At this point my apps are getting into the thousands of lines and I realy something very small and very fast. I would strongly suggest Actor for any reasonable apps. Sorry for the small flame war I started. I learned a lot this last week from my foolishness and I hope others benifited from my little fit. JonnyG.