Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!mailrus!csd4.csd.uwm.edu!bionet!agate!shelby!csli!ceb From: ceb@csli.Stanford.EDU (Charles Buckley) Newsgroups: comp.windows.x Subject: Porting X Applications to the DECstation 3100 Message-ID: <10155@csli.Stanford.EDU> Date: 21 Aug 89 08:23:10 GMT References: initial post Sender: ceb@csli.Stanford.EDU (Charles Buckley) Distribution: usa Organization: Center for the Study of Language and Information, Stanford U. Lines: 20 I am trying to port an essentially black-and-white application (which nonetheless worked on a Sun 8-bit color server) to an 8-bit DECstation 3100 server, and am having many problems. I've managed to pin them down server specific things, e. g.: 1. I can't create a 1-bit deep top-level InputOutput window when the depth of the root screen is 8, although I should be able to. 2. When I go around this by making all of my windows 8 bits deep, but copy into them from 1-bit deep pixmaps using CopyPlane, the result I get is totally wrong (old window pixel 1: pixmap pixel 1: plane arg to CopyPlane 1, GC plane mask FFFFFFFF, result window pixel 0). Is there something obvious I am missing here? This server (Xcfb) is brand new - does anyone know how reliable it is? Things seem to run on it, but so did my application elsewhere up to now. I would be glad to contact DEC about this, but it's a big organization, and I don't want to again get into shouting down a -30dB SPR pipeline . . . Knowledgeable people read this newsgroup - do you think you might provide a pointer? Thanks in advance.