Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!wuarchive!texbell!vector!chip From: chip@vector.Dallas.TX.US (Chip Rosenthal) Newsgroups: comp.arch Subject: Re: Claimed bug in 80286 Message-ID: <729@vector.Dallas.TX.US> Date: 3 Sep 89 05:16:37 GMT References: <1989Aug13.023601.594@utzoo.uucp> <310@hitech.ht.oz> <21352@cup.portal.com> <1877@brwa.inmos.co.uk> <609@unicads.UUCP> <1989Aug27.192947.888@ziebmef.mef.org> Reply-To: chip@vector.Dallas.TX.US (Chip Rosenthal) Organization: Dallas Semiconductor Lines: 30 mcp@ziebmef.mef.org (Colin Plumb) writes: >>> The 386 and beyond have both device type and mask stepping numbers >> Do you mean the x,y of the individual die on the wafer!?!?!? Yikes! > >No, this has nothing to do with stepper motors. Not only that, but his misconception had nothing to do with stepper motors either. Photolithogrophy is often done with a mask which contains the image of one die or a small number of dice, and this mask is stepped across the wafer exposing the wafer one part at a time. In the old days (and sometimes still today), the mask will contain the image of a layer for the entire wafer, and hence the wafer is exposed all at once. One nice thing about step and repeat is you can get much better imaging, i.e. by using a 10x reticle. With projection, you generally use 1x. After all, a 60 inch mask to make a 6" wafer would be a bit *ahem* unwieldy. On the other hand, a defect on a step-and-repeat mask is catastrophic -- one bit of poop and you've blown the entire run. In the old days, it wasn't always so obvious when a mask had a problem. The technique was to throw a wafer on the xerox machine and make a transparency. You then place every wafer in the batch under the transparency one at a time, and mark off the locations of good dice. The locations left without a mark were probably due to mask defects. -- Chip Rosenthal / chip@vector.Dallas.TX.US / Dallas Semiconductor / 214-450-5337 "I wish you'd put that starvation box down and go to bed" - Albert Collins' Mom