Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!rutgers!psuvax1!brutus.cs.uiuc.edu!usc!bloom-beacon!coplex!dean From: dean@coplex.UUCP (Dean Brooks) Newsgroups: comp.sys.amiga Subject: Falcon controls DO work Message-ID: <776@coplex.UUCP> Date: 1 Sep 89 15:27:26 GMT Organization: Copper Electronics, Louisville, Ky. Lines: 22 For those who have recently asked whether or not the upgrade of Falcon (version 1.1) has better handling and controls, the answer is yes. The overall handling of the game is much more sensitive to the users commands and has resolved the diagonal movement problem; it (the problem) doesn't exist in version 1.1. When you give it a diagonal movement command, it truly moves in both directions at once. With the additions of better controls, auto-level mode, improved landing capabilities, and with features like realistic weapons stores, intelligent enemy aircraft, realistic ground targets and mission oriented gameplay, Falcon can't be beat... If you want more information regarding Falcon, call Spectrum-Holobyte directly at 1-415-522-1164. -- dean@coplex.UUCP Dean A. Brooks Copper Electronics, Inc. Louisville, Ky UUCP: !mit-eddie!bloom-beacon!coplex!dean