Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!rutgers!ucsd!ucbvax!hplabs!hp-sdd!tony From: tony@hp-sdd.hp.com (Tony Parkhurst) Newsgroups: comp.sys.amiga Subject: Re: real 3D on screen - no glasses Message-ID: <2515@hp-sdd.hp.com> Date: 2 Sep 89 15:43:44 GMT References: Reply-To: tony@hp-sdd.UUCP (Tony Parkhurst) Organization: Hewlett Packard, San Diego Lines: 29 In article MSW@mplvax.sri.com (Mark S. Williams) writes: >If there was a technique that would allow you to produce images with a >pronounced 3-D depth effect, without using special glasses or other >I haven't seen the effect myself, but even if marginal, it's got to be ^^^^^^^^ Bingo! Marginal is the best way to describe it :-) This method is indeed a neat effect, but it is a bit irritating after a bit, does require special gear (of course), and the biggie is that you need to license it as the inventors are indeed out for the big bucks. I really don't think this will work well with the amiga because the effect of using X-Specs stuff without wearing that glasses is very similar, and doesn't do much. Probably the big difference is that X-Specs takes the screen objects, and moves them closer to the eyepoint by moving apart the left and right views of the foreground object. Without glasses, this is a mess. This other TV method works by moving the perception of the depth deeper into the screen. That is, the object of the focal point does not move, but slight left and right views of that object flutter on the screen. It has to be seen. And yes, it works better for moving objects (whose movement will tend to lower the distraction of the alternating views), but it does not depend on it for the effect. -- Tony -- Tony Parkhurst ( tony@hp-sdd.HP.COM ) "Is this Hell? Or is this Texas?" "Both" -- Heinlein, _J_O_B: _A _C_o_m_e_d_y _o_f _J_u_s_t_i_c_e