Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!rutgers!bellcore!att!dptg!lzaz!bds From: bds@lzaz.ATT.COM (B.SZABLAK) Newsgroups: comp.sys.atari.st Subject: Re: Duesseldorf: personal impression of the TT(T) Message-ID: <765@lzaz.ATT.COM> Date: 1 Sep 89 20:12:48 GMT References: <8908251936.AA19454@ucbvax.Berkeley.EDU> <1572@laura.UUCP> <1670@atari.UUCP> Organization: AT&T ISL Lincroft NJ USA Lines: 14 In article <1670@atari.UUCP>, apratt@atari.UUCP (Allan Pratt) writes: > >Does it have a Blitter ? > > No need for one. The reason for the Blitter is to remove instruction- > fetch overhead from memory operations, and with the 68030 on-chip > cache, the TT does just fine without it. This leads me to two questions: how compatible is the TT with the ST in terms of commercial software, say: Flight simulator and PC Ditto I? The second question is, how great a performance improvement does the TT provide over the ST. For example: how much faster does the display replot in Flight simulator; what is the Norton SI rating for PC Ditto I? Inquiring minds want to know!