Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!ames!haven!uvaarpa!hudson!astsun7.astro.Virginia.EDU!gl8f From: gl8f@astsun7.astro.Virginia.EDU (Greg Lindahl) Newsgroups: comp.sys.atari.st Subject: Re: Empire v.3 / Empire II Information Message-ID: <1975@hudson.acc.virginia.edu> Date: 7 Sep 89 16:58:44 GMT References: <8908291701.AA18947@ucbvax.Berkeley.EDU> <480025@hpdml93.HP.COM> Sender: news@hudson.acc.virginia.edu Reply-To: gl8f@astsun.astro.Virginia.EDU (Greg Lindahl) Organization: Department of Astronomy, University of Virginia Lines: 21 In article <480025@hpdml93.HP.COM> rona@hpdml93.HP.COM (Ron Abramson) writes: >Dan Moore writes: > > If you were trying to port Empire to some machine that was >strange and new, I would agree. Porting Empire II wouldn't make sense >considering the low volume of sales in the Atari arena. However, >the Atari is Mark's "ole stompin' grounds." Will it really take more >than 2 or 3 months to port it over? From looking at the IBM PC version of Empire, it would seem that Mark wrote GEM emulation routines for the PC so that it would look more like the ST ;-). It shouldn't take anywhere near 2 to 3 months to port Empire II. However, if they aren't going to also sell to the British market, it might not be worth their while. Time for me to write them a letter telling them how much I want to buy Empire II. Empire is the only commercial game I've ever purchased. ------ Greg Lindahl gl8f@virginia.edu I'm not the NRA.