Xref: utzoo comp.graphics:7581 comp.arch:11462 Path: utzoo!attcan!utgpu!watmath!att!tut.cis.ohio-state.edu!pt.cs.cmu.edu!vap.vi.ri.cmu.edu!pkh From: pkh@vap.vi.ri.cmu.edu (Ping Kang Hsiung) Newsgroups: comp.graphics,comp.arch Subject: Raytracer performance on machines? Message-ID: <6224@pt.cs.cmu.edu> Date: 22 Sep 89 00:36:29 GMT Organization: Carnegie-Mellon University, CS/RI Lines: 18 Does anyone have a collection of performance (timing) data based on running a raytracer (preferablly a publicly available raytracer, e.g. mtv or qrt) on various machines? In specific, I am interested in the answer(s) to the following question: To make a ray-tracing based animation film, which commercial machine(s) (excluding in-house hardware) can give the shortest computation time with moderate effort in optimization. For example, my experience indicates that mtv runs on a Cray Y-MP (-hintrinsic,o_level3) ~2.6x than on a PMAX, is this (Cray time) the fastest turn-around one can expect? Will a Connection Machine do better than this? What about an Intel iPSC? The Meiko transputer array? Silicon Graphics's Power series? Any info. is appreicated.