Xref: utzoo comp.sys.amiga:40439 rec.arts.movies:24051 Path: utzoo!attcan!uunet!cs.utexas.edu!tut.cis.ohio-state.edu!purdue!haven!uvaarpa!virginia!kesmai!dca From: dca@kesmai.COM (David C. Albrecht) Newsgroups: comp.sys.amiga,rec.arts.movies Subject: Re: A minor point Message-ID: <231@kesmai.COM> Date: 21 Sep 89 21:35:27 GMT References: <766@lpami.wimsey.bc.ca> Organization: Kesmai Corporation, Charlottesville, VA Lines: 21 > In <1989Sep18.090550.2459@agate.berkeley.edu>, pete@violet.berkeley.edu (Pete Goodeve) writes: >What amused me even more -- and annoyed me intensely at the same time -- >was Ebert's "minor point" that one of the many bad features of the movie >was that the computer display "didn't look like any REAL computer that ever >existed." He was sure that they were simply "advertising type" Well, I missed the screen shot and only saw the computer from the side. The point I thought Ebert was trying to make was that real computer applications don't look the way people display them in movies. How many movies have you seen where 'crackers' break into a remote machine and it starts spewing 3-d vector graphics onto the screen, uh huh. It's not really a question of whether the machine is capable of producing such results its a question of whether any likely application would have such output. I haven't seen the movie but I suspect it is highly unlikely that the 'hero' was generating animations, more likely animations were used to give more pizazz to what most likely been a much more static looking program. In effect, flashy advertising illustrations (albeit Amiga generated) are substituted for what would be a reasonable computer interface. All speculation mind you, as I said I haven't seen the movie. David Albrecht