Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!rutgers!apple!sun-barr!ames!ncar!tank!eecae!cps3xx!usenet From: usenet@cps3xx.UUCP (Usenet file owner) Newsgroups: comp.sys.amiga.tech Subject: Re: V1.4+ScrollRaster + ECS Message-ID: <4564@cps3xx.UUCP> Date: 12 Sep 89 13:03:51 GMT References: <4463@cps3xx.UUCP> <124439@sun.Eng.Sun.COM> Reply-To: porkka@frith.UUCP (Joe Porkka) Organization: Michigan State University Lines: 27 -In article <124439@sun.Eng.Sun.COM> cmcmanis@sun.UUCP (Chuck McManis) writes: ->In article <4463@cps3xx.UUCP> porkka@frith.egr.msu.edu () writes: ->->Two simple questions to those in the know: ->-> 1: I have asked this twice before, but I have not seen it ->-> answered as yet. ->-> Will ScrollRaster() be fixed in respect to SIMPLE_REFRESH??????? ->-> A simple yes/no answer from CATS would be nice. -> ->I guess I must have missed the original problem. What is broken about it? ->I've used it on S_R windows (and hence SIMPLE layers) and it seemed to ->work as advertised. (It flashes of course when you have lots of bit planes ->but that isn't ScrollRaster's fault per se.) Try this: Make a S_R window. Drag another window on over the top portion of the S_R window. Now ScrollRaster the S_R window towards the bottom of the screen and try to handle refresh intelligently. The only reasonable solution is to repaint the whole window in JAM2, or clear then fill with JAM1. Both yeild excessive amounts of flickering. It does not update the damage lists to account for the obscured (sp?) portion of the S_R. Thanks for the monitor-damage details. REAL NAME: Joe Porkka jap@frith.egr.msu.edu