Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!wuarchive!gem.mps.ohio-state.edu!uakari.primate.wisc.edu!uwm.edu!ux1.cso.uiuc.edu!ux1.cso.uiuc.edu!uxc.cso.uiuc.edu!p.cs.uiuc.edu!gillies From: gillies@p.cs.uiuc.edu Newsgroups: comp.edu Subject: Re: Computer implementation of card gam Message-ID: <82400045@p.cs.uiuc.edu> Date: 7 Oct 89 09:40:20 GMT References: <19668@<2512DF6F> Lines: 15 Nf-ID: #R:<2512DF6F:19668:p.cs.uiuc.edu:82400045:000:683 Nf-From: p.cs.uiuc.edu!gillies Oct 5 17:04:00 1989 20 questions (guess a random number) is the first game I ever implemented, as a 14-year old in 1976, on my own with just a (TUTOR) language manual. I was ecstatic. You would not believe how much fun it was to play this stupid game. It is much simpler than blackjack. Other fun games that high school kids might enjoy writing: STAR TREK (Only 80 lines of BASIC), blackjack, poker, nimh, a typing speed test (with a record system so you can race your friends), a perfect maze generator (a perfect maze has just one path between any two points) Today's students will probably finish the games, yawn, and then head down to the video parlor to play 3-D space simulation *sigh*. Don