Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!cwjcc!hal!csucis!maf7733 From: maf7733@csucis.UUCP (Mark Fullmer) Newsgroups: comp.graphics Subject: tiles Keywords: thesian triangles tiles polygons Message-ID: <138@csucis.UUCP> Date: 12 Oct 89 02:56:13 GMT Organization: Cleveland State Univ. -- CIS Dept. Lines: 31 What techniques are used to convert data points with no connectivity information into polygons (triangles)? I've seen this done in a few programs and now I need to write something equivalent myself. -------- for example: (# == known x y z triplet) feed this in: 1 2 3 4 5 6 7 8 9 get this out: polygon 1 2 5 polygon 2 6 5 polygon 2 3 6 ....and so on. -------- The above example is too simple since the data wouldn't be confined to 1 plane. /* * Don't use the maf@eddie.csucis address, rather: * ae290@cwns2.ins.cwru.edu */