Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!gem.mps.ohio-state.edu!ginosko!uunet!mcrware!leeg From: leeg@mcrware.UUCP (Lee Glen) Newsgroups: comp.sys.amiga Subject: Re: Amiga Frame Buffers Message-ID: <1368@mcrware.UUCP> Date: 5 Oct 89 15:39:36 GMT References: <438@crash.cts.com> <10853@dasys1.UUCP> Reply-To: leeg@mcrware.UUCP (Lee Glenn) Organization: Microware Systems Corp., Des Moines, Iowa Lines: 18 In article <10853@dasys1.UUCP> sterling@dasys1.UUCP (Sterling Brown) writes: >When I was at the World of >Commodore last month one of Commodore's reps said they will be going with >24 bits of color. This will give it 4 billion colors on the screen at one >time. > sterling@dasys1 > Gee, I thought 2^24 was equal to 16,777,216. It my understanding that the board will be a 8 bit/pixel with a 256 color lookup table. Each color having 24 bits of color information. This would give 256 colors on the screen at one time out of a palette of 16,777,216. Am I all wet? Lee Glenn