Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!ncar!tank!eecae!cps3xx!usenet From: usenet@cps3xx.UUCP (Usenet file owner) Newsgroups: comp.sys.amiga Subject: 3000 wishes Message-ID: <4875@cps3xx.UUCP> Date: 5 Oct 89 20:44:23 GMT Reply-To: porkka@frith.UUCP (Joe Porkka) Organization: Michigan State University Lines: 11 Here's an idea for improving the graphics chipset. Make sprites work in hires, and allow them to be as wide as a playfield; while your at it, make them as deep (bitplane wise) too. Now make it so that you can have at least 32 indipendent sprites per scan line. You know what you just did? Windows in hardware! Make things go *real* fast. REAL NAME: Joe Porkka porkka@frith.egr.msu.edu