Path: utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!mit-eddie!husc6!m2c!wpi!john From: john@wpi.wpi.edu (John F Stoffel) Newsgroups: comp.sys.amiga Subject: Re: Amiga Frame Buffers Message-ID: <4568@wpi.wpi.edu> Date: 7 Oct 89 03:39:07 GMT References: <438@crash.cts.com> <10853@dasys1.UUCP> <1368@mcrware.UUCP> <35041@lll-winken.LLNL.GOV> Organization: Worcester Polytechnic Institute, Worcester, Mass. Lines: 22 In-reply-to: jac@muslix.llnl.gov's message of 5 Oct 89 18:14:43 GMT Well, I don't have the original posting handy, but I'm pretty sure that there were TWO boards announced. One was a frame buffer, which I believe was supposed to have 24 bit color. The other was the ULowell graphics board, which has 8 bit color and a TI34010 graphics chip, supporting resolutions up to 1024x1024. I saw a prototype board from the people at Ulowell last year. They came to my school and gave a talk about it. It wasn't a color board, it was an image manipulation board. It was very good at doing real time image stuff, such as rotating the text, finding the edges of an object, and some other neat stuff. It was basically 8 processors on a card. Quite a niced setup. I might, stress on might, be able to get some more info about it, like the professors name who gave the demo. -- John Stoffel | john@wpi.bitnet | Club a Baby Seal for JESUS! WPI, Box 2432 | john@wpi.wpi.edu | Worcester, MA 01609 | husc6!m2c!wpi!john | Yank, rip, snip, sew. A Vasectomy in four easy steps!