Xref: utzoo rec.games.video:3724 comp.sys.amiga:41543 Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!uwm.edu!uakari.primate.wisc.edu!ames!amdcad!sun!pepper!cmcmanis From: cmcmanis%pepper@Sun.COM (Chuck McManis) Newsgroups: rec.games.video,comp.sys.amiga Subject: Re: New videogame offering 'Beast' Message-ID: <126253@sun.Eng.Sun.COM> Date: 12 Oct 89 22:44:39 GMT References: <125648@sun.Eng.Sun.COM> <1989Oct4.212248.10564@i-core.UUCP> <125945@sun.Eng.Sun.COM> <22972@cup.portal.com> Sender: news@sun.Eng.Sun.COM Reply-To: cmcmanis@sun.UUCP (Chuck McManis) Distribution: usa Organization: Sun Microsystems, Mountain View Lines: 15 In article <22972@cup.portal.com> (David Michael Alves) writes: >Has anyone had any problems with Beast hanging on them at certain points >of the game? No, I've used it on a 2000 and a 1000 and both seem to work fine. The game does "hang" when it is about to read in a giant opponent but generally after a moment or two Mr. Badguy appears and everything continues normally. (Well generally I die but that is a different problem all together.) So far it has never crashed. --Chuck McManis uucp: {anywhere}!sun!cmcmanis BIX: cmcmanis ARPAnet: cmcmanis@sun.com These opinions are my own and no one elses, but you knew that didn't you. "If I were driving a Macintosh, I'd have to stop before I could turn the wheel."