Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!wuarchive!gem.mps.ohio-state.edu!apple!sun-barr!newstop!sun!pepper!cmcmanis From: cmcmanis%pepper@Sun.COM (Chuck McManis) Newsgroups: comp.sys.amiga.tech Subject: Re: Finding active screen Message-ID: <126033@sun.Eng.Sun.COM> Date: 9 Oct 89 08:44:18 GMT References: <89281.222710CJC105@PSUVM.BITNET> Sender: news@sun.Eng.Sun.COM Reply-To: cmcmanis@sun.UUCP (Chuck McManis) Organization: Sun Microsystems, Mountain View Lines: 12 In article <89281.222710CJC105@PSUVM.BITNET> CJC105@PSUVM.BITNET (Chris) writes: >How does one go about finding the active BitMap? The method I am using now is: Not sure of the assem code, but try : Lock = LockIBase(); bm = IntuitionBase->FirstScreen->Rastport.BitMap; UnlockIBase(Lock); --Chuck McManis uucp: {anywhere}!sun!cmcmanis BIX: cmcmanis ARPAnet: cmcmanis@sun.com These opinions are my own and no one elses, but you knew that didn't you. "If I were driving a Macintosh, I'd have to stop before I could turn the wheel."