Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!uwm.edu!uakari.primate.wisc.edu!xanth!ames!pacbell!att!chinet!mcdchg!ddsw1!corpane!disk!specter From: specter@disk.UUCP (Byron 'Max' Guernsey) Newsgroups: comp.sys.cbm Subject: Ms-Dos conversions Keywords: How? Message-ID: <582@disk.UUCP> Date: 5 Oct 89 22:41:40 GMT Distribution: usa Organization: The Alaskan Organization for Amiga Domination Lines: 16 In a previous article, maybe 5 or 6 articles ago, someone had said something about pro's writing programs in C and downloading the binary to the c64. Can you elaborate on this a bit? I have always been interested in how great 64 games get written. (Meaning that there are no real good compilors of C,Pascal for c64). So programmers writing totally on a c64 would be limited to assembly which is a cumbersome language! How can a binary source be ported between ms-dos and c64 and still work? Is the IBM used for development configured as a c64? How does the C compilor realize it must use c64 op-codes? Well please elaborate. It sounds like a difficult process at best, but I am listening....... -- Byron 'Maxwell' Guernsey | /// //\\ specter@disk.UUCP or | /// // \\ uunet!ukma!corpane!disk!specter | \\\/// //====\\ "Sometimes death is better..." - S. King| \\\/ // \\ m i g a