Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!ucbvax!pasteur!scheme.Berkeley.EDU!hale From: hale@scheme.Berkeley.EDU (Greg Hale) Newsgroups: comp.sys.mac Subject: Re: Mac GAMES info wanted Message-ID: <17988@pasteur.Berkeley.EDU> Date: 4 Oct 89 18:52:26 GMT References: <1989Sep22.161107.18968@mentor.com> Sender: news@pasteur.Berkeley.EDU Reply-To: hale@scheme.Berkeley.EDU.UUCP (Greg Hale) Distribution: na Organization: UC Berkeley Experimental Computing Facility (XCF) Lines: 26 In article <1989Sep22.161107.18968@mentor.com> bruceh@mentor.com (Bruce Holm) writes: >I would like to hear from those who have played any of the following >games. I'm thinking of getting them and want to know how good they >are. Tell me about the user interface, playability, attention holding >value over many games, difficulty, details, etc. > >* Strategic Conquest 2.x (Premier Technologies) ... I worked for PBI Software previously and saw quite a bit of strategic conquest. I can say it is an ok game, sort of simple. Internally, its a rats nest of code with tons of bugs. Ask Chris Cwarford what he thinks of it - it destroyed his hard drive. You don't really have many options, the various versions of XXconq on the suns is infinitely better. I can say that if you like games, I recently produced a combination of arcade/strategy/graphics in a game called "Leprechaun". I am looking for feedback if anyone has seen it. ||| Greg Hale #()-> Internet: hale@scam.Berkeley.EDU ||| UUCP: ...!ucbvax!scam!hale