Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!mailrus!uwm.edu!gem.mps.ohio-state.edu!uakari.primate.wisc.edu!unmvax!deimos.cis.ksu.edu!calvin.ksu.ksu.edu!neil From: neil@calvin.ksu.ksu.edu (Neil Erdwien) Newsgroups: comp.graphics Subject: Variable-width Bresenham Message-ID: <4162@deimos.cis.ksu.edu> Date: 17 Oct 89 17:03:09 GMT Sender: news@deimos.cis.ksu.edu Reply-To: neil@calvin (Neil Erdwien) Organization: Kansas State University Computing and Telecommunications Lines: 13 I'm looking for references/ideas for implementing a variable-width version of Bresenham's algorithm for quantising line segments. In other words, I'm not content with single-pixel lines that result from the standard algorithm. I'd like to be able to draw 2, 3, and perhaps even fractional line widths. This seems like a common problem and I assume someone has a more elegant solution than just drawing multiple closely spaced lines. -- Neil Erdwien Kansas State University neil@ksuvm.ksu.edu or neil@calvin.ksu.ksu.edu