Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!wuarchive!gem.mps.ohio-state.edu!tut.cis.ohio-state.edu!ucbvax!hplabs!well!nagle From: nagle@well.UUCP (John Nagle) Newsgroups: comp.graphics Subject: Re: Gray scale fonts, question of availability Message-ID: <14160@well.UUCP> Date: 19 Oct 89 06:07:08 GMT References: <23018@cup.portal.com> <4782@internal.Apple.COM> Reply-To: nagle@well.UUCP (John Nagle) Lines: 9 It should be straightforward to turn a character outline into a grey-scale bitmapped character. The obvious approach is to generate the font in a large size, impose the grid of the desired smaller bitmap over the large one, and tally the number of pixels on in each square of the smaller bitmap to get a density value. One might be able to do better than this, but it's worth a try as a first cut. John Nagle