Newsgroups: comp.lang.c Path: utzoo!henry From: henry@utzoo.uucp (Henry Spencer) Subject: Re: Bug? Message-ID: <1989Oct13.163450.28345@utzoo.uucp> Organization: U of Toronto Zoology References: <19831@mimsy.UUCP> <15852@dartvax.Dartmouth.EDU> <364@capmkt.COM> <14758@bfmny0.UU.NET> <9986@alice.UUCP> <10895@riks.csl.sony.co.jp> Date: Fri, 13 Oct 89 16:34:50 GMT In article <10895@riks.csl.sony.co.jp> diamond@riks. (Norman Diamond) writes: >... it's easy to imagine. Every hardware floating-point >system and most software ones have situations where (a-b)==0 but a != b. My understanding is that this is impossible in IEEE floating point (the only floating-point system any sensible designer would use, and increasingly the only one system designers *do* use). -- A bit of tolerance is worth a | Henry Spencer at U of Toronto Zoology megabyte of flaming. | uunet!attcan!utzoo!henry henry@zoo.toronto.edu