Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!gem.mps.ohio-state.edu!uakari.primate.wisc.edu!ark1!nems!mimsy!chris From: chris@mimsy.UUCP (Chris Torek) Newsgroups: comp.lang.c Subject: Re: Help... Message-ID: <20185@mimsy.UUCP> Date: 15 Oct 89 23:19:18 GMT References: <731@carroll1.UUCP> <39902@bu-cs.BU.EDU> <1254@virtech.UUCP> <143@.rsp.is> Organization: U of Maryland, Dept. of Computer Science, Coll. Pk., MD 20742 Lines: 26 >In article <18227@pasteur.Berkeley.EDU> jas@postgres.uucp (James Shankland) >writes: >>Randomly trying things, in the absence of an understanding of what's >>really going on, is no way to solve a computer problem. In article <143@.rsp.is> orn@rsp.is (Orn E. Hansen) writes: >Randomly trying things gives you a multiple perspective to observe a single >point. Sometimes called SCIENCE, and used to gain new ways and methods to >help humanity on it's path through life. Randomly trying things is not called `science', it is called `poking about'. It can indeed give you a better perspective. It is not, however, very efficient. It is best used only when nothing else is available. >How would you othervise come to know, what isn't known? to understand what >is misunderstood? In this case, by a very simple method: read the description of the components being used. The `computer problem' being `solved' is the analysis as to what a certain bit of C source code might do when compiled and/or run. There is a direct way to find out what C code means, and that is to read and apply the language definition. -- In-Real-Life: Chris Torek, Univ of MD Comp Sci Dept (+1 301 454 7163) Domain: chris@cs.umd.edu Path: uunet!mimsy!chris