Xref: utzoo comp.lang.lisp:2255 comp.lang.lisp.x:14 Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!mailrus!uwm.edu!uakari.primate.wisc.edu!gem.mps.ohio-state.edu!tut.cis.ohio-state.edu!ucsd!usc!henry.jpl.nasa.gov!elroy.jpl.nasa.gov!jato!topaz!brian From: brian@topaz.jpl.nasa.gov (Brian of ASTD-CP) Newsgroups: comp.lang.lisp,comp.lang.lisp.x Subject: Re: exploratory system for unix system calls/facilities Keywords: interactive exploration Message-ID: <1923@jato.Jpl.Nasa.Gov> Date: 16 Oct 89 23:56:14 GMT References: <1753@xyzzy.UUCP> <970@tub.UUCP> Sender: news@jato.Jpl.Nasa.Gov Reply-To: brian@topaz.Jpl.Nasa.Gov (Brian of ASTD-CP) Organization: Jet Propulsion Laboratory, Pasadena, CA Lines: 24 There are currently at least two extensible / customizable interactive scheme implementations out there. The new one is Extension Language Kit (Elk -- see references). The older one is the venerable xscheme, now in version 0.17 (see the comp.lang.scheme newsgroup). Has anyone compared them for speed, memory performance, and robustness? I have run truly huge jobs with xscheme, and it has never failed on me (except for the well-known, and STILL unfixed save/restore problem -- see my recent posting in comp.lang.scheme). I have also found xscheme's speed to be quite good for a byte-code compiler. The big advantage of Elk is that it's already hooked up to XWindows. I need an interactive XWindows tool, and I'm trying to decide whether to glue xscheme to XWindows or to switch to Elk. To make that decision, I need some info on Elk's perfor- mance (space and time) and robustness compared to xscheme. . . . Brian Beckman . . . . . . . . . brian@topaz.jpl.nasa.gov. . . . . . JPL Computer Graphics Lab. . . . (818) 397-9207. . . . . . . .