Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!ames!ncar!ico!vail!rcd From: rcd@ico.isc.com (Dick Dunn) Newsgroups: comp.software-eng Subject: Re: Maintenance (was: Schedule and Budget...) Summary: the importance of making new assignments carefully Message-ID: <1989Oct19.043614.7866@ico.isc.com> Date: 19 Oct 89 04:36:14 GMT References: <1271@accuvax.nwu.edu> <1989Oct18.170532.1586@mrspoc.Transact.COM> Organization: Interactive Systems Corporation Lines: 18 Noted in passing in an article from itkin@mrspoc.Transact.COM (Steven M. List): > ...When you change jobs, do you expect to walk into > your new job and immediately start designing their hottest project? While > it does happen, it is the exception rather than the rule... Even more than the needs which List outlined (listed?:-) to get the new employee oriented and familiar with what's going on, establish continuity, etc., there's an important reason not to hire new employees and start them right off on a new project (or, especially, to staff up a new project with all new people): New projects are usually perceived as being more fun, more rewarding, more relevant, etc. What sort of a message does it send to the employees who have been around for a while?! "Oh...I see...I'd get a new project if I were a new employee. I know how to solve that!" It's the best way to start a process of flushing people through the company. -- Dick Dunn rcd@ico.isc.com uucp: {ncar,nbires}!ico!rcd (303)449-2870 ...No DOS. UNIX.