Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!shadooby!netnews.engin.umich.edu!caen.engin.umich.edu!chrisl From: chrisl@caen.engin.umich.edu (Chris Lang) Newsgroups: comp.sys.amiga Subject: Re: New videogame offering 'Beast' Message-ID: <463fabe8.10131@sequoia.engin.umich.edu> Date: 15 Oct 89 21:26 GMT References: <125648@sun.Eng.Sun.COM> <42600052@uicsrd.csrd.uiuc.edu> Reply-To: chrisl@caen.engin.umich.edu (Chris Lang) Organization: caen Lines: 27 In article <42600052@uicsrd.csrd.uiuc.edu> kai@uicsrd.csrd.uiuc.edu writes: >I borrowed the game for a weekend recently, and during those two days >my machine hung twice (once the screen went blank and the power transformer >made that high-pitched whine our old VT100 terminals made after the >supply was fried; the second time the Beast image half-appeared at the >bottom of the stairs when entering the tree, then the screen went bright >green, then black with intermittent short white horizontal lines). Both >times I had been playing the game for an hour or more, and each time, >turning the machine off and on was sufficient to return to normal. (My >machine is pretty vanilla; 2000 with 2088 and 8-Up DIP w/4meg). I have had the exact same problem with "Beast". I had thought it was perhaps due to a somewhat flakey drive and the copy-protection scheme, but maybe not. My machine is even more vanilla - a 1000 with external floppy and 1 Mb of RAM. (Plus a hard drive that was not connected at the time.) Does ANYONE have an idea why the game does this? I don't want to have to take it back just because of this; it really does look like a nice game. -Chris -- Chris Lang University of Michigan 4622 Bursley-Lewis, Ann Arbor, MI, 48109 chrisl@caen.engin.umich.edu -or- chrisl@cup.portal.com (313) 763-1832 work: National Center for Manufacturing Sciences, 900 Victors Way, Ann Arbor, MI, 48108 (313) 995-0300