Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!mailrus!wuarchive!udel!new From: new@udel.edu (Darren New) Newsgroups: comp.sys.amiga Subject: Re: Software for Hard Drives Message-ID: <1798@nigel.udel.EDU> Date: 16 Oct 89 13:42:41 GMT References: <1659@nigel.udel.EDU> Sender: usenet@udel.EDU Reply-To: new@udel.edu (Darren New) Organization: University of Delaware Lines: 15 In article <1659@nigel.udel.EDU> "Calvin Jones, III" writes: >In general, if you boot the disk and it makes the internal drive sound >like a garbage disposal eating a steak knife, you won't be able to run >it from your hard drive! Not really. Many of the games I have check for a "key" disk (so does some real software :-(. But once the game starts, it runs off the local files. Some of my games (Dark Castle, for example) need patching of the executables even tho there are no direct references to DF0: or DF1: in them. I don't find the key-disk setup onerous(sp?) for games, but I am annoyed at things like Deluxe Paint and such that require key disks every time you start it. I saw one database program for the Mac that only asked for the key disk about once every two weeks. Course, you can't do this sort of thing with something like DPaint, but a database, accounting program, etc that relies on correct dates for correct opperation could do this. -- Darren