Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!uwm.edu!gem.mps.ohio-state.edu!ginosko!uunet!microsoft!michaelt From: michaelt@microsoft.UUCP (Michael Thurlkill 1/1029) Newsgroups: comp.windows.ms Subject: Re: Debugging with the Slow boot Windows Keywords: codeview, windows, debugging, sdk,slow boot Message-ID: <8084@microsoft.UUCP> Date: 17 Oct 89 15:29:33 GMT References: <2751@PEDEV.Columbia.NCR.COM> Reply-To: michaelt@microsoft.UUCP (Michael Thurlkill 1/1029) Organization: Microsoft Corp., Redmond WA Lines: 23 In article <2751@PEDEV.Columbia.NCR.COM> rogerson@PEDEV.Columbia.NCR.COM (Dale Rogerson) writes: >Has anyone tried using Codeview with the slow boot (debugging) version >of Windows. I have been using Codeview with the normal debugging version >of Windows and would like to be able to use the slow boot version so I >can change device types. The problem with the slow boot version is that >there is no WIN.COM file to send to the debugger. > To run the debug version of Windows, you run Kernel.exe. This will work when running the debugger also. Actually, I run a slow boot win/386. With that, you rename command.com to win86.com, and win86 to win.com. Then when you run Win386, you drop into a v86 command.com, from which you run Codeview with win.com on the command line. See the Update Notes file on the 2.1 SDK disks for information about setting up a slow boot version of Windows. This does work, and it is very convenient for testing different configurations. I have batch files to quickly switch between CGA, EGA, VGA, and SVGA modes. Mike Disclaimer: These thoughts and opinions belong only to me. They should not be mis-construed as being correct or in any way related to my employer.