Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!mailrus!uwm.edu!gem.mps.ohio-state.edu!apple!agate!shelby!med!hanauma!rick From: rick@hanauma.stanford.edu (Richard Ottolini) Newsgroups: comp.windows.x Subject: Re: X double buffering Keywords: double buffering Message-ID: <170@med.Stanford.EDU> Date: 16 Oct 89 17:06:52 GMT References: <181@wbcs.UUCP> Sender: news@med.stanford.edu (USENET News System) Reply-To: rick@hanauma.UUCP (Richard Ottolini) Distribution: usa Organization: Stanford University, Dept. of Geophysics Lines: 9 In article <181@wbcs.UUCP> doug@wbcs.UUCP (Doug Kratky) writes: >Could someone give me hints, code fragments, or examples >on "double-buffering" with X? Draw into an offscreen pixmap, then copy it onto screen. This works well on a fast X-server such as a DEC 3100 and not so well on a slow server such as any Sun. (Not all drawing operations that work on screens work on pixmaps such as erase.)