Xref: utzoo comp.windows.x:14356 comp.windows.news:1574 Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!cs.utexas.edu!uunet!ficc!peter From: peter@ficc.uu.net (Peter da Silva) Newsgroups: comp.windows.x,comp.windows.news Subject: Re: Help with double-click recognition. Message-ID: <6564@ficc.uu.net> Date: 17 Oct 89 16:15:56 GMT References: <603@granite.dec.com> <1922@bacchus.dec.com> <1490@esquire.UUCP> Reply-To: peter@ficc.uu.net (Peter da Silva) Organization: Xenix Support, FICC Lines: 23 In article <1490@esquire.UUCP> yost@esquire.UUCP (David A. Yost) writes: > Isn't double-click commonly accepted enough > that X servers should be able to reliably > implement it? No. Double-click is a kludge foisted on the computing world by the decision to put only one button on the Macintosh mouse. Of course, the X people didn't help this situation any by their blind refusal to dictate policy. As a result the three mouse buttons don't mean anything, and you have people wanting to double-click. On the Amiga, the two buttons have a meaning: "select" and "menu". A third button, for "perform" would be nice, but the designers of the Amiga user interface fell in with the Mac fad and hid "perform" in "double- click-select". (that, and putting the ^&%^&%& menus at the top of the &^*&^* screen... another Macintosh kludge designed to avoid adding buttons) :-< -- Peter da Silva, *NIX support guy @ Ferranti International Controls Corporation. Biz: peter@ficc.uu.net, +1 713 274 5180. Fun: peter@sugar.hackercorp.com. `-_-' "That particular mistake will not be repeated. There are plenty of 'U` mistakes left that have not yet been used." -- Andy Tanenbaum (ast@cs.vu.nl)