Xref: utzoo comp.windows.x:14450 comp.windows.news:1586 Path: utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!bellcore!aardvark!john From: john@aardvark.ctt.bellcore.com (John Letourneau) Newsgroups: comp.windows.x,comp.windows.news Subject: Re: Help with double-click recognition. Message-ID: <18005@bellcore.bellcore.com> Date: 20 Oct 89 16:18:48 GMT References: <603@granite.dec.com> <1922@bacchus.dec.com> <1490@esquire.UUCP> <6564@ficc.uu.net> <17943@bellcore.bellcore.com> <6594@ficc.uu.net> Sender: news@bellcore.bellcore.com Reply-To: john@aardvark.UUCP (John Letourneau) Organization: Bell Communications Research, Piscataway, NJ Lines: 33 In article <6594@ficc.uu.net> peter@ficc.uu.net (Peter da Silva) writes: >In article <17943@bellcore.bellcore.com> john@aardvark.UUCP (John Letourneau) writes: >> Well, my $.02 as a NeWS user are like this...with a 3 button mouse, you >> have 3 choices of things->standard is i)selection ii)position iii)menu. > >What does "position" do? How do you select-multiple without a "perform" >button? A (DO-IT) gadget? No default action? OK, OK, Sorry, Sorry...position should be DRAG! sheesh I don't understand the rest of the comment. You can define whatever you want on the mouse buttons. The above list is the standard actions for windows and panels. >Try using 'click' as a toggle: if it's obscured, bring it to front. Otherwise We've done this (for a loong time) and interresting things come of it. Since the actual display state is not always know (ie. a window can appear to be TOP to the observer but it's state does not say that) interesting things happen-> the toggle will seem to do nothing to the top screen the first time it is clicked; and on the second click it will go to the bottom as was probably intended with the first click. With an explicit TOP/BOTTOM type of action (double-click) this is avoided. >Click-hold is a different matter... you don't need to use the time domain: >just see if the current position changes while the button is down. Doesn't >everyone do it this way? Ah! You are in the world of implementations and not techonologies. Sure there are a plethora of ways of doing things. We wanted to see how the time element could be used. I'm sure when Stan returns (next week I think) he'll have a few things to add to this discussion. PS. The click and move can get trickey if framebuffer interrest are used for things...trust me on this I tried it. -_ .- _ * - ~ _______ "I feel the need... | John P. Letourneau . * = _ .~ _ / 9000 \___ the need for speed!!" | john@ctt.bellcore.com ~_ .~_ . = / Turbo \ | Bellcore ~. - _ = * - \-O------O----| | Piscataway, NJ.