Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!uwm.edu!uakari.primate.wisc.edu!gem.mps.ohio-state.edu!rpi!crdgw1!crdos1!davidsen From: davidsen@crdos1.crd.ge.COM (Wm E Davidsen Jr) Newsgroups: comp.arch Subject: Re: Fed up with MIPS Message-ID: <1322@crdos1.crd.ge.COM> Date: 23 Oct 89 13:40:42 GMT References: <76700077@p.cs.uiuc.edu> <318@ssp1.idca.tds.philips.nl> Reply-To: davidsen@crdos1.UUCP (bill davidsen) Organization: GE Corp R&D Center Lines: 44 In article <318@ssp1.idca.tds.philips.nl>, roelof@idca.tds.PHILIPS.nl (R. Vuurboom) writes: | Racing cars today | no longer represent the forefront of passenger car technology but have | become a separate technology. I admit that I have taken this out of context, but what are you driving? The cars on your showroom floor are loaded with stuff which was racing only 20 years ago, like fuel injection, supercharging (and turbocharging), 4 valves/cylinder, overhead cams, etc. These things are not on the sports models only, but in the sedans and station wagons. I think that micros will continue to enbody features developed in more expensive systems. Note the trend to Harvard archetecture, pipelines, fewer cycles per instruction, etc. New designs are adding the f.p. to the main CPU, while keeping it as a coprocessor in the sense of operation in parallel with the main CPU. By the turn of the century I expect to see vector processing on the top machines, using the burst memory access modes already in limited use. I don't see the feature migration or more mips ending as trends any time in the next two decades. Advances in graphics need more address space and CPU. All this means more bandwidth needed. Better graphics and more CPU allows more engineering tasks, which in turn needs more CPU. Multitasking o/s's for micros are gaining market share and drive the need for power, as does the availability of large cheap mass storage which leads to bigger disk servers. If AI ever really gets going (someone finds a mass application) that will keep pushing the need for more CPU. There certainly are limitations to demand, we're just not anywhere near them. When displays reach the limit of the human eye to extract information, the growth in that area will stop. The limit is somewhere around 1200 dpi, 24 bits or color, and whatever screen size you need for your working distance. The CPU limit will be reached when any problem can be solved and the answer displayed in less than 20 ms (the time the eye takes to notice a change). I haven't noticed that we're getting particularly close to any of these limits, so I don't expact the demand for progress to stop any time soon. The limiting factor will be the ability of vendors to provide advances at effective costs. -- bill davidsen (davidsen@crdos1.crd.GE.COM -or- uunet!crdgw1!crdos1!davidsen) "The world is filled with fools. They blindly follow their so-called 'reason' in the face of the church and common sense. Any fool can see that the world is flat!" - anon