Xref: utzoo comp.cog-eng:1423 comp.windows.x:14666 Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!cs.utexas.edu!uunet!pdn!dinsdale.paradyne.com!reggie From: reggie@dinsdale.paradyne.com (George W. Leach) Newsgroups: comp.cog-eng,comp.windows.x Subject: Contrast from RGB (Again?) Message-ID: <6709@pdn.paradyne.com> Date: 27 Oct 89 17:08:06 GMT Sender: usenet@pdn.paradyne.com Reply-To: reggie@dinsdale.paradyne.com (George W. Leach) Organization: AT&T Suncoast Division, Largo FL Lines: 25 Has anyone done any studies concerning color contrast with bitmapped displays, eg. Suns, PCs, etc..... What I am looking for is a way to compute the contrast from RGB triplets for a given set of background and foreground colors. We realize that there are some problems with this due to not being concerned with the distance from the screen that the operator is positioned, the reflective nature of the surface of the screen, any light sources that can cause reflected light, etc.... However, we should be able to make some use of a contrast ratio between two given RGB triplets. I seem to recall a discussion of "Luminance from RGB" taking place in the comp.windows.x newsgroup a while back. However, I did not save any of the articles from that discussion. Perhaps someone else did? Thanks, George George W. Leach AT&T Paradyne (uunet|att)!pdn!reggie Mail stop LG-133 Phone: 1-813-530-2376 P.O. Box 2826 FAX: 1-813-530-8224 Largo, FL 34649-2826 USA