Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!gem.mps.ohio-state.edu!wuarchive!cs.utexas.edu!uunet!unsvax!jimi!stevie!jack From: jack@stevie.cs.unlv.edu (Jack Alexander) Newsgroups: comp.sources.games.bugs Subject: Nethack 3.0 still crashes on my NCR Tower (HELP) Message-ID: <1358@jimi.cs.unlv.edu> Date: 26 Oct 89 23:02:12 GMT Sender: news@jimi.cs.unlv.edu Reply-To: jack@jimi.cs.unlv.edu (Jack Alexander) Organization: UNLV Computer Science and Electrical Engineering Lines: 16 Does anybody have the secret needed to get nethack3.0 to run successfully on an NCR Tower (XP or 32)? It seems to run normally until I try to throw objects, which sometimes causes "segmentation violation -- core dumped". Also, it sometimes does it when I'm just walking around. I've tried all permutations of compile options such as STUPID_CPP, I can't think of a single thing I haven't tried short of actually looking at the code via some debugger. Yet, I've seen people post messages refering to their NCR Towers as if they are running nethack 3.0 without any problems. What's their secret? Any help will be appreciated, accepted, etc, etc... -- Jack Alexander jack@jimi.UUCP jack@marley.UUCP