Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!purdue!tut.cis.ohio-state.edu!gem.mps.ohio-state.edu!lavaca.uh.edu!uhnix1!sugar!peter From: peter@sugar.hackercorp.com (Peter da Silva) Newsgroups: comp.sys.amiga Subject: Re: Amiga Origins & Trivia Message-ID: <4407@sugar.hackercorp.com> Date: 22 Oct 89 04:12:17 GMT References: <1921@nigel.udel.EDU> <89292.135300IMS103@PSUVM.BITNET> Reply-To: peter@sugar.hackercorp.com (Peter da Silva) Organization: Sugar Land Unix - Houston Lines: 16 In article <89292.135300IMS103@PSUVM.BITNET> IMS103@PSUVM.BITNET writes: > But I have to give Psygnosis credit. They sure have improved. Technically, yes. They still haven't figured out the difference between a computer game and an arcade game, though. They've already *got* your money, so why don't they let you play long enough to enjoy it? Graphics 10, Effects 10, Difficulty 10, Playability 1. > Have you seen Menace? One of the best arcade games I have ever seen. I rest my case. -- Peter "Have you hugged your wolf today" da Silva `-_-' ...texbell!sugar!peter, or peter@sugar.hackercorp.com 'U` ``Back off dude! I'm a topologist!'' -- Andrew Molitor