Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!uwm.edu!uakari.primate.wisc.edu!xanth!ames!pacbell!sactoh0!hrlaser From: hrlaser@sactoh0.UUCP (Harv R. Laser) Newsgroups: comp.sys.amiga Subject: Re: Amiga Origins & Trivia Summary: Sluggish? Say what!? Message-ID: <1973@sactoh0.UUCP> Date: 22 Oct 89 17:17:15 GMT References: <1921@nigel.udel.EDU> , Organization: Sacramento Public Access, Ca. USA Lines: 23 In article , ms0p+@andrew.cmu.edu (Michael Gordon Shapiro) writes: > > ABasic was the sluggish, lo-res precursor to AmigaBASIC, and it modeled > its alleged editor on that of the TRS-80 (I think). Yes, ABasiC used a "line editor" quite similar to the TRS-80 Basics, and yes its initial running interface used big fat 40 column characters so it looked C64-ish, although that was easily changed with one command. But have you ever actually USED ABasiC? If so I don't see how you can call it sluggish when comparing it to AmigaBasic which often reacts as though it's running in slow motion under water. Find and play any of David Addison's *excellent* ABasiC games such as Milestone, Tunnelvision, Monopoly, or his card games. He did some truly amazing stuff with ABasiC and the neat thing is that it all still works under 1.3. -- | Harv Laser | SAC-UNIX, Sacramento, Ca. | | People/Link: CBM*HARV | UUCP=...pacbell!sactoh0 |