Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!uflorida!haven!aplcen!boingo.med.jhu.edu!welch.jhu.edu!mjr From: mjr@welch.jhu.edu (Marcus J. Ranum) Newsgroups: comp.sys.amiga Subject: Re: Omega tank exchange anyone ?? Message-ID: <1989Oct27.023305.791@welch.jhu.edu> Date: 27 Oct 89 02:33:05 GMT References: <1989Oct25.063255.21509@welch.jhu.edu> <1611@netxcom.DHL.COM> Reply-To: mjr@welchlab.welch.jhu.edu (Marcus J. Ranum) Organization: Welch Medical Library, Baltimore Lines: 42 In article <1611@netxcom.DHL.COM> ewiles@netxdev.UUCP (Edwin Wiles) writes: > [...] >If no news group seems apropriate, then how about a mailing list? I'd suggest >Compu$erve, an expense that I already incur; but others don't, so the above >'cost' and 'access' arguments apply to CI$ too. Ok, I'll byte the bullet. I'll maintain the mailing list, for all and sundry. Send mail to Omega-Request@welch.jhu.edu to be added to the list, and if there is enough interest (I haven't gotten more than 3 replies yet) I'll set it up and send out an "intro" posting. Unfortunately, the tank descriptions are not stored in ASCII (boo!) so some protocol for transferring will be necessary. Each individual tank file is about 4K, so uuencoding them and transferring them by mail seems adequate. At that size there is no need to zoo them. The tank data appears to be stored in both a compiled and uncompiled form, I will experiment to see if we could get away with just transferring the compiled form, so the actual logic of the tanks would be secret. >Before I purchase the game though, I need to understand more about it's >protection mechanism (if any). I will not tolerate a 'key disk' protected >program for two reasons: a) I've a hard drive, and b) I will not be held Yeah, it's weird. I copied the whole thing over to Mr. Hard Drive and it came right up and ran right away. So, I don't see any sign of copy protection. The game is pretty good. There are provisions for team play, several levels of play, etc. If there is enough interest, a round-robin style tournament could be run. There is a BBS set up by the company (Origin) that has a tourney running, too. Basically, the game is C-robots like, with some frills and a few bells and whistles. Graphics are not as great as they should be, but the idea is pretty good. I haven't gotten past level 4 myself - I am starting to wonder if the computer's game is rigged :-) --mjr(); -- He was in his room half awake, half asleep. The walls of the room seemed to alter angles, elongating and shrinking alternately, then twisting around completely so that he was in the opposite side of the room. "A trick of the light and too much caffeine," he thought. -Bauhaus