Path: utzoo!attcan!utgpu!watmath!watdragon!rose!ccplumb From: ccplumb@rose.waterloo.edu (Colin Plumb) Newsgroups: comp.sys.amiga.tech Subject: Re: Calculating blocks used by file(s) Message-ID: <17603@watdragon.waterloo.edu> Date: 27 Oct 89 16:51:31 GMT References: <1989Oct26.190532.3479@uncecs.edu> Sender: daemon@watdragon.waterloo.edu Reply-To: ccplumb@rose.waterloo.edu (Colin Plumb) Organization: U. of Waterloo, Ontario Lines: 26 In article <1989Oct26.190532.3479@uncecs.edu> utoddl@uncecs.edu (Todd M. Lewis) writes: > 1) if the files will fit on a given floppy, > 2) how many blocks will be used, and > 3) how many blocks will be left. > >(Ok, so 3 should be easy if you know 1 and two.) So how >does one (or in our case, two) go about calculating such things. >Your help is greatly appreciated. This is easily drived from the information in the AmigaDOS Technical Reference Manual, which you probably have. To compute the number of blocks a file will take up, divide its size in bytes by 488 (for OFS) or 512 (for FFS). Then add 1/72 of this number (round up, and there is always at least 1) blocks of overhead. Files from 0 to 72 blocks long have 1 block of overhead; files from 73 to 144 blocks long have two blocks of overhead, etc. A directory is 1 block, period. A floppy also usually contains two boot blocks and one block of bitmap. On top of that, just count the root directory as a normal directory and that should be all you need. A blank floppy has 880*2 = 1760 blocks free. 1756 after allocating the boot blocks, bitmap block, and root directory. -- -Colin