Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!uflorida!haven!umd5!jg13 From: jg13@umd5.umd.edu (Allon Stern) Newsgroups: comp.sys.mac Subject: Re: Robotwar? Summary: Chipwits Message-ID: <5502@umd5.umd.edu> Date: 23 Oct 89 19:51:38 GMT References: <1759@naucse.UUCP> Reply-To: jg13@umd5.umd.edu (Allon Stern) Organization: University of Maryland, College Park Lines: 29 In article <1759@naucse.UUCP> rrw@naucse.UUCP (Robert Wier) writes: > > A long, long time ago in a galaxy far, far, away (actually, > about 10 years ago on my Apple II) I remember a game with a > name like "ROBOTWAR". This game was something like daleks, but > you had a robot tank which you could program with instructions > to scan for enemy robots, range on them, and fire missles. > You could also program movements, and so forth. > > Was this ever ported over to the Mac (or was it on a Mac... > I can't remember), especially in shareware form? I remember a game that a friend of mine had on his Mac 512 K (alas, it dies a horrible death when you attempt to run it on a Mac II... It was called ChipWits (NOT PD software -- he bought this) You control a robot by writing a sort of program for him to follow. Then you set him loose, and he has to fend for himself, zapping enemies with a ray, or getting goodies, like cans of oil. You have to be pretty clever to make a good program, and it's a good exercise in artificial intelligence. - -= Allon =- - ------------------------------------------------------------------------------- This is a test of the emergency signature system. Were this an actual signature, you would see amusing mottos, disclaimers, a zillion net addresses, or edifying philisophical statements. This is only a test. -------------------------------------------------------------------------------