Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!uwm.edu!gem.mps.ohio-state.edu!usc!apple!Apple.COM!lsr From: lsr@Apple.COM (Larry Rosenstein) Newsgroups: comp.sys.mac.programmer Subject: Re: GEM --> Illustrator ? Message-ID: <4873@internal.Apple.COM> Date: 24 Oct 89 20:19:38 GMT Sender: usenet@Apple.COM Organization: Objects-R-Us, Apple Computer, Inc. Lines: 25 References:<926@mtk.UUCP> <227700049@uxa.cso.uiuc.edu> In article <227700049@uxa.cso.uiuc.edu> jpd00964@uxa.cso.uiuc.edu writes: > You also might want to try a different program. FreeHand can import postscript, Illustrator 88 will import EPSF files. You can only stretch, rotate, etc. the file as a unit, however. (Ie, you can't edit the internal parts of the illustration.) I think your analysis of what Illustrator can read is correct. It defines its own Postscript operators and has its own header defining those operators. It isn't possible (in general) to recover the high-level illustration structure (in terms of retangles, ...) from an arbitrary Postscript file. There are programs on the Macintosh that generate the corresponding Illustrator files from PICT files or from font files. If GEM EPSF files have a regular structure to them, then in theory one could translate the GEM definition of a rectangle to the Illustrator definition. You might need to do some experimentation to figure out the respective formats. Larry Rosenstein, Apple Computer, Inc. Object Specialist Internet: lsr@Apple.com UUCP: {nsc, sun}!apple!lsr AppleLink: Rosenstein1