Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!wuarchive!brutus.cs.uiuc.edu!apple!agate!shelby!csli!keith From: keith@csli.Stanford.EDU (Neil Hunt) Newsgroups: comp.windows.x Subject: Memory for Pixmaps - DEC Pmax Xcfb2 server. Keywords: Movie loops, memory, Pixmaps, XImages. Message-ID: <10833@csli.Stanford.EDU> Date: 30 Oct 89 22:27:07 GMT Sender: keith@csli.Stanford.EDU (Neil Hunt) Reply-To: Neil%teleos.com@ai.sri.com (Neil Hunt) Organization: Teleos Research Lines: 28 I am trying to build an image display window which will allow me to show short animations by displaying a series of colour images in rapid sucession. Use of XPutImage is very slow (seconds or 100s of mS per frame), so I rewrote to send all my images to Pixmaps in the server, and use XCopyArea (10..100 times faster). Unfortunately, after loading about 10 frames of 256x92 8 bit frames (only 235kbytes) the server dumps +Mbyte core and quits, with no explanation. This is is on a DECstation 3100 (Pmax) colour machine, running DEC's Xcfb2 server (11R3). I was hoping to build a system which would run with up to say 10Mbytes of image data stored in the server [my suntools version runs OK with 20+ M, it just takes 10 minutes to get all the pages resident at once and everything else swapped out properly!] 1. Any ideas for a fix? (currently I have no room for X server sources on my machine - otherwise I might fix the server!) 2. Is this behaviour expected on other similar machines - eg suns - where one might expect to see enough VM for the server to grow pertty large? 3. Are there better ways to do this within X? Thanks, Neil/. Neil%Teleos.com@ai.sri.com ...decwrl!argosy!teleos!neil PS: Is anyone out there using InterViews for working with images? Has anyone developed something better than InterViews Color and Raster classes?