Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!shadooby!samsung!uunet!munnari.oz.au!murtoa.cs.mu.oz.au!murdu!ucsvc!u5569462 From: U5569462@ucsvc.ucs.unimelb.edu.au (DAVID CLUNIE) Newsgroups: comp.graphics Subject: Re: VGA Colors Message-ID: <391@ucsvc.ucs.unimelb.edu.au> Date: 11 Nov 89 23:27:00 GMT References: <824@uwm.edu> Organization: The University of Melbourne Lines: 17 > I would assume that I should have gotten 256 varying shades of grey. > But I didn't. I got 4 sections of 64 shades of grey, were each section > had the same 64 colors. > > How would I get 256 DIFFERENT shades of grey? As others have already pointed out you can't because of the 6 bit DAC's in the vga. Interestingly, someone mailed me a palette that aims to simulate more than 64 shades of grey by using colors very close to grey. I have tried it and really can't perceive the difference between it and just using a 6 bit grey scale. Which brings me to the point that I have read somewhere recently (can't remember where) that the human eye CAN'T distinguish any more than 64 different shades of grey. Is this so ? Do people beleive it ? Regards ... David