Path: utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!cbmvax!unland From: unland@cbmvax.UUCP (Rick Unland - Regional Support) Newsgroups: comp.sys.amiga Subject: Re: Large animations Message-ID: <8501@cbmvax.UUCP> Date: 10 Nov 89 06:42:30 GMT References: <1989Oct25.050049.831@polyslo.CalPoly.EDU> <127317@sun.Eng.Sun.COM> <13150@s.ms.uky.edu> <652@milton.acs.washington.edu> Reply-To: unland@cbmvax.UUCP (Rick Unland - Regional Support) Organization: Commodore Technology, West Chester, PA Lines: 73 In article <652@milton.acs.washington.edu> zeno@milton.acs.washington.edu (Sean Lamont) writes: $>There are quite a few more machines with hard disks than with 8 $>megs of memory. Perhaps in the future the 8MB demos could be done $>in such a way as to run in a small amount of memory, and be read from $>the hard disk on the fly. This would make large anims available to a $>much larger audience. $> $>Any comments? $ $Yeah. $What's the point? $ $Tom Smythe, of Real-Time-Systems, the *BEST* seattle amiga dealer $(Sorry, OMNI international, but you're overpriced slow and stupid) Thats funny I did a request for dealer evaluation about four or five months ago and I got a lot of compliments about OMNI International and absoluly no complaints. I guess the old saying still holds (if you got nothing good to say refrain! $for the recent computer fair, put together an *ELEVEN* megabyte animation $featuring a side-view of a dragon which would turn its head and the camera $pan angle would move 180 degrees. IMHO, it was one of the best graphic $demos there, and there was some pretty spiffy and expensive Equipment. $ The animation of which you speak was created by Glen Grahm the same person who created the shuttle disk for Sculpt 4D. I can at least agree with this opinion! $But...The point is He was running 11 megabytes internal chip-addressable ram. $No hard-drive access. $ Boy 11 megs of INTERNAL CHIP-ADDRESSABLE RAM. I guess he also had special versions of the custom chips designed by Jay Miner to address this much chip Huh? What he was running was a CSA 020 board with piggyback 030. The CSA Dragstrip with dual 2058's populated with 4 megs each. And one more 2058 in another slot, So this gives us... 8 megs CSA Dragstrip 2 megs A2058 1 Megs Chip 11 megs total. $He got around this limitation by using a 32-bit memory addressing $board (Not manufactured by commodore, to my knowledge, but by a second- $party company) and the results were really superb. $ $For large animations, I think THIS should be the trend and not the obvious $tending toward hard-drive dependancy. $ So if I unedrstand you right then we should forego the writing of software that will enable us to run animations larger than the amount of available ram. Sounds pretty short sighted to me! I guess I shouldn't be so critical but the slam against a Good dealer without supportive evidence really burns me. Omni works damn hard to sell the Amiga and also to help out the amiga community in general. Nuff Said! $ $-- $| Sean T. Lamont | | $|University of Washington | "Always be sincere, whether you | $|ZENO@blake.acs.washington.edu | mean it or not" | $| Savery hall, room 135. | | -- ******* Rick Unland Commodore Business Machines **************************** * Usenet: uunet!cbmvax!unland ARPA: cbmvax!unland!@uunet.UU.NET * * These opinions are my Own! Not my employers, unless so stated! * * "I thought they said the Commodore could stand up to anything!" * *********************************************** Earth Girls Are Easy! **********