Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!wuarchive!cs.utexas.edu!uunet!iconsys!caeco!i-core!pete From: pete@i-core.UUCP (Pete Ashdown) Newsgroups: comp.sys.amiga Subject: Re: Macinstuff Message-ID: <1989Nov12.181911.18064@i-core.UUCP> Date: 12 Nov 89 18:19:11 GMT References: <1989Nov7.101219.29893@rpi.edu> Organization: Bitsko's Bar & Grill, Public Access, Salt Lake City, UT Lines: 17 Actually, cracking the A-Max to disk isn't all that unfeasible. People are mislead to believe that the cartridge plays a key-role in the emulation, when in fact, all it is is an interface to the drive and a cheap PROM reader. It reads the PROMs into memory when you start A-Max, that is why it freezes up for about 30 seconds then returns to normal. All one would have to do is patch in a routine to load memory with the saved ROMs and remove the check for the cartridge. No big deal. Yet people are still baffled over the whole idea of Mac emulation. Which brings me to my next point. Is it possible to access the Amiga hardware through the Mac emulation? Could an INIT be written to QuickDraw with the blitter rather than the processor? Could you modify the copper-list to 'rainbow' the Mac's colors and thus provide you with a psychedelic Mac? I don't know of any monitors that allow you to dink around on the Mac, that "programmers switch" is a poor excuse. Has anyone tried this stuff?