Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!shadooby!samsung!gem.mps.ohio-state.edu!tut.cis.ohio-state.edu!ukma!sean From: sean@ms.uky.edu (Sean Casey) Newsgroups: comp.sys.amiga Subject: Populous Hinta (SPOILER) Message-ID: <13227@s.ms.uky.edu> Date: 13 Nov 89 23:19:17 GMT References: <89110303365783@masnet.uucp> <5328@cps3xx.UUCP> <175@nmtvax.nmt.edu> Organization: The Leaning Tower of Patterson Office @ The Univ. of KY Lines: 39 Hint 1 I just happened to discover a sneaky technique that lets me really pound the computer. When my knight walks over to the enemy lands. I put him on the screen and use raise land till there is a huge mountain. When he moves a little, I put a mountain there too. With just a little work, I can turn the whole enemy's land into mountains. This has the following effects: Severly curtails enemy manna production. Kills a lot of people in desert and ice worlds. Gets a lot of the population moving. May be good or bad. Hint 2 When I'm in the "mop up" stage of the game, I also follow my knights around and help them out by drowning as many enemies as possible. You have to lower 4 squares of land into the water to do this. This technique speeds up the endgame quite a bit. Hint 3 Drown enemy knights as in technique 2. Sometimes the computer saves them quickly. Usually if you're persistent you can drown em even with high reaction time set. I don't know if these techniques will work in really hard levels (I'm up to 75). Maybe I won't use them just to make things more even. Populous is a wonderful game. You can bet they're working on Populous II. Sean -- *** Sean Casey sean@ms.uky.edu, sean@ukma.bitnet, ukma!sean *** Copyright 1989 by Sean Casey. Only non-profit redistribution permitted. *** ``Without truth, what is there? We must never relent in our search *** for it, never cease in our criticism of what we think it is.'' -me