Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!cs.utexas.edu!wuarchive!uwm.edu!csd4.csd.uwm.edu!mamba From: mamba@csd4.csd.uwm.edu (Paul A Deisinger) Newsgroups: comp.sys.amiga Subject: Re: Wild Copper Demo Message-ID: <1051@uwm.edu> Date: 15 Nov 89 07:14:43 GMT References: <127753@sun.Eng.Sun.COM> Sender: news@uwm.edu Reply-To: mamba@csd4.csd.uwm.edu (Paul A Deisinger) Organization: University of Wisconsin-Milwaukee Lines: 29 In article <127753@sun.Eng.Sun.COM> waynet%mongo@Sun.COM (Wayne Thompson) writes: >I am both amazed and appalled by this demo. Technically it is superb, however >the content renders it more than useless as an advertisment for my favorite >machine. The music is great... The (I just saw an F.U.) slide bye. Why >do you feel compelled to denigrate your talents in this manner?? >Have any of you seen this particular demo? It's GOOD(technically) isn't it? >But, doesn't it drag the machine that it's presented on to new depths? Is it >just me? > >Wayne Yes, this is a MARVELOUS demo. It used to be one of my favorite ones to leave running on the Amiga when I was with Software Etc. How did I get away with using it? Just increast the hight of the screen (via the screw on the monitor) until you can't see the bottom. Kludgy...yea. But I really love showing that off. Did you know that if you let it run all the way (like 15 min or so) it get's to an "interactive mode" where you can que through the various shapes and control their rotation on all three axis? PD -- My other .sig is a Porsche. Boongawa.