Path: utzoo!attcan!utgpu!utstat!jarvis.csri.toronto.edu!mailrus!wuarchive!udel!new From: new@udel.edu (Darren New) Newsgroups: comp.sys.amiga Subject: Re: How to interpret DPPS chunk Message-ID: <4271@nigel.udel.EDU> Date: 16 Nov 89 18:36:55 GMT References: <715@crash.cts.com> Sender: usenet@udel.EDU Reply-To: new@udel.edu (Darren New) Organization: University of Delaware Lines: 17 In article <715@crash.cts.com> dbwhite@pro-realm.cts.com (David White) writes: >How does one interpret a DPPS chunk? I.E. what is it's structure and >meaning? It didn't seem to be described in the 1988 IFF specs on FF185... I don't know the structure, but it is probably very easy to guess once you know what is in it. DPPS is Deluxe Paint Page Size. DPaint III crashes if you have a large picture without this hunk and you don't set the page size to the right size the first time. I find it very annoying to have to fall back to DP-II to find out how big some of my images are so that they can be reloaded and resaved with DP-III. DPPS is probably just two shorts or something. On a slightly different topic, is it possible to control the compression mode that DPaint uses? I have a few uncompressed images that I would like to save compressed, but DP seems to use the same compression mode. I would also like to be able to save them uncompressed for ease of kludge- programs I may write. Thanks! -- Darren