Path: utzoo!yunexus!ists!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!cs.utexas.edu!usc!apple!sun-barr!newstop!sun!pepper!cmcmanis From: cmcmanis%pepper@Sun.COM (Chuck McManis) Newsgroups: comp.sys.amiga.tech Subject: Re: Bus Latency Keywords: bus dma latency Message-ID: <128061@sun.Eng.Sun.COM> Date: 17 Nov 89 23:12:13 GMT Article-I.D.: sun.128061 References: <322@blenheim.nsc.com> Sender: news@sun.Eng.Sun.COM Reply-To: cmcmanis@sun.UUCP (Chuck McManis) Organization: Sun Microsystems, Mountain View Lines: 18 In article <322@blenheim.nsc.com> waggoner@dtg.nsc.com (Mark Waggoner) writes: > ... The recent postings about dma vs. non-dma disk controllers mention > that dma can be locked out for a long time when an overscan screen is > being displayed, but how long is "a >long time?" Given a 704 X 440 screen with some sprites, audio, copper and blitter activity I'm pretty sure it is possible to lock out DMA for one full frame, 14mS at 60Hz. Frame time = 16.6 mS but chip activity is concentrated during the (220lines/frame)/(60 frames/second * 262.5 max lines/frame) which equals 13.9 mS. That would be slightly longer for PAL systems. --Chuck McManis uucp: {anywhere}!sun!cmcmanis BIX: cmcmanis ARPAnet: cmcmanis@Eng.Sun.COM These opinions are my own and no one elses, but you knew that didn't you. "If it didn't have bones in it, it wouldn't be crunchy now would it?!"