Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!uflorida!rex!samsung!aplcen!jhunix!esp_05 From: esp_05@jhunix.HCF.JHU.EDU (Stdnt 05) Newsgroups: comp.sys.atari.st Subject: Re: (none) GDOS & Outline Fonts Keywords: GDOS, Outline Fonts Message-ID: <3287@jhunix.HCF.JHU.EDU> Date: 13 Nov 89 16:02:26 GMT References: <8910200705.AA29700@ucbvax.Berkeley.EDU> <1379@sdcc13.ucsd.edu> <18593@pasteur.Berkeley.EDU> Reply-To: esp_05@jhunix.UUCP (Stdnt 05) Organization: The Johns Hopkins University - HCF Lines: 28 Just some thoughts to add to the other thoughts about an outline GDOS: 1) Just now completing a course in computer graphics, I don't see how anyone could call outline fonts difficult to implement. Using scanline fill algorithms coupled with Bresenham's line and circle (ellipse) algorithms, not only would it be fairly easy to design a system that scales, but rotations would be just as easy. As for speed, well, couldn't be slower than the present incarnation of GDOS, no? 2) Regarding the point size inquire used by current GDOS programs, one could implement a program like Apples Font/DA Mover to load and unload fonts, AND specify what point sizes the GDOS inquire function should return. 3) Isn't there an info file about GDOS somewhere? I really know nothing about the present GDOS, except that Degas Elite seems to ahve a copy of it on the disk but also seems to run fine without it. I'd be interested in collaborating with someone interested in making an outline font system. I've been toying with the idea of re-creating MacDraw II for the Atari with a few enhancements, one of them being outline fonts. Of course, this semester I overloaded my class schedule and have only used my computer for word processing and CS assignments. Eric Ruck (Send mail to: RICK AT JHUVM)