Path: utzoo!yunexus!ists!jarvis.csri.toronto.edu!rutgers!ucsd!ucbvax!hplabs!hpfcso!hpldola!myers From: myers@hpldola.HP.COM (Dan Myers) Newsgroups: comp.sys.mac Subject: Re: BinHex/Stuffit question Message-ID: <11990003@hpldola.HP.COM> Date: 10 Nov 89 17:41:04 GMT Article-I.D.: hpldola.11990003 References: <11990002@hpldola.HP.COM> Organization: HP Elec. Design Div. -ColoSpgs Lines: 34 First of all, thanks to all who responded, though I had hoped the replies would go to the net so others might benefit... I didn't promise a summary, but will do so anyway. The basic reply I received was "Get StuffIt 1.5 or greater..." Take the file(s) from the net and edit them, removing everything above the line "(This file must be converted..." and any extraneous material below the last line of BinHex format data. (BinHex will end with a ":" on the last line) If a file has been split, rejoin them on the un*x side before downloading to the Mac, something on the order of % cat splitFile*.hqx > joined.hqx Transfer the file from un*x to the Mac using (choose your favorite transfer utility -- I use Binary XModem). Boot StuffIt, and choose the "Decode binhex" option, then select the decoded files and select the "Archive->Extract" button. Magic! The APPL/WDEF/CDEV/whatever file is now sitting on the desktop as a regular macintosh icon. Go for it! If the version of StuffIt is prior to 1.5, the step for decoding BinHex is: Boot BinHex, decode the file(s), then boot StuffIt and de-archive the resulting SIT! files... Again, thanks for the responses. Dan